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Dec. 26th, 2018 06:20 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Okay, so, I need all your suggestions for the purposes of a fun little RPG related project. It goes like this: I'm playing in a game of Nwod. I'm a newly awakened time mage, and have no idea what's going on WRT to the local supernatural community, which irks my character's paranoid streak. I OOC, know much more about the setting because I'm playing two much more established characters in other campaigns in the same city.
I am a time mage, which means I'm the party diviner. I have a spell, which I can cast once, maybe twice a day, which will let me ask several questions about someone else, including of the future (since time magic), and revice a vision providing a true answer. (I can only ask about a given subject once a day, even if I manage to tech up a second casting per day, so lets assume one spell per day. The number of questions asked is best modeled by a binomial distribution, p = 1/3, n = 11. So about 3 questions.) I have a extended period of downtime now; about 2-3 months, given the current timeskips in other games. Call it 3 months. This means I can ask maybe 300 questions of the DM and recive true answers.
I'll go over the broad strokes of what I know (And put stuff I know OOC in brakets).
- My own circle of mages is basically trustworthy, though several of them are dicks. (They're PCs)
- My bosses are suss as fuck, don't trust each other, and should not be trusted. They're paying for my house, though. (They are lying to us, hiding most of mage society in the area from us).
- The Changelings of the city layed a curse on the mages of the city, and then slaughtered them to a man. (The mages started it and noone involved on either side has been alive for 30 years)
- Eve Peacemaker is vicious warrior consolidating power in the area, her name is probably ironic (She's the GMs PC in another game, name is not ironic, most respected sensible negotiator and the person who got changlings, vampires and werewolves to make friends).
- True Fey are bullshit and scary (The Sandman is threatening to plunge the city into eternal sleep if the changelings don't sell 13 people into slavery for him)
- (OOC I know a bunch of random triva about local geopoltics which is more relevant for my other character. I'd rather they didn't end up in the same plotlines for obvious reasons of not wanting to have to talk to myself)
Anyone got any good ideas for lines of questioning, or specific questions, I should ask? I'm honestly considering trying to bruteforce the names of every named NPC in the city at this point.
Also, what kind of questions should I put in my extended rotation of avoiding death by surprise major peril paranoia questions?
I am a time mage, which means I'm the party diviner. I have a spell, which I can cast once, maybe twice a day, which will let me ask several questions about someone else, including of the future (since time magic), and revice a vision providing a true answer. (I can only ask about a given subject once a day, even if I manage to tech up a second casting per day, so lets assume one spell per day. The number of questions asked is best modeled by a binomial distribution, p = 1/3, n = 11. So about 3 questions.) I have a extended period of downtime now; about 2-3 months, given the current timeskips in other games. Call it 3 months. This means I can ask maybe 300 questions of the DM and recive true answers.
I'll go over the broad strokes of what I know (And put stuff I know OOC in brakets).
- My own circle of mages is basically trustworthy, though several of them are dicks. (They're PCs)
- My bosses are suss as fuck, don't trust each other, and should not be trusted. They're paying for my house, though. (They are lying to us, hiding most of mage society in the area from us).
- The Changelings of the city layed a curse on the mages of the city, and then slaughtered them to a man. (The mages started it and noone involved on either side has been alive for 30 years)
- Eve Peacemaker is vicious warrior consolidating power in the area, her name is probably ironic (She's the GMs PC in another game, name is not ironic, most respected sensible negotiator and the person who got changlings, vampires and werewolves to make friends).
- True Fey are bullshit and scary (The Sandman is threatening to plunge the city into eternal sleep if the changelings don't sell 13 people into slavery for him)
- (OOC I know a bunch of random triva about local geopoltics which is more relevant for my other character. I'd rather they didn't end up in the same plotlines for obvious reasons of not wanting to have to talk to myself)
Anyone got any good ideas for lines of questioning, or specific questions, I should ask? I'm honestly considering trying to bruteforce the names of every named NPC in the city at this point.
Also, what kind of questions should I put in my extended rotation of avoiding death by surprise major peril paranoia questions?